The Gatherverse & a humanity-centered Metaverse
I recently spoke at The Gatherverse Summit, a conference focused around ensuring the development of the Metaverse stays human-centered.
My talk featured my thinking around how this extends to the Future of Work, and how XR and 3d interaction plays a crucial role in making the work experience more humane (and, efficient as it turns out). While I’d call it more a thought piece than an in-depth analysis (it’s 10 minutes), it addresses how the “great resignation” as it’s being called is actually more of a “great re-evaluation,” and that designing a workplace that is flexible and incorporates XR will ensure that any company is ready to succesfully navigate the changes to work that have been accelerated by covid.