MIT Reality Hack Hackathon: Part 1

Appearances & Press, Augmented reality, BCI, Brain - computer interface, Focus: AR/VR, Innovation, LinkedIn post, Virtual reality, XR

This is the transcript to accompany a GIIDE post. I just spent a wonderfully fun, intelligent, scintillating, and completely engaging 5 days at MIT at the “Reality Hack” hackathon as a mentor, and judge.  This is part 1, where I’ll be talking about the experience and what happens in a hackathon like this.  Part 2 will be about my impressions, insights and takeaways.  But first, for those who aren’t familiar – a hackathon is an event that takes developers, designers, UX people, and others, and throws them together for a few days to create

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The Need for Speed

Artificial intelligence, Data & analytics, Facial recognition, Innovation, LinkedIn post, Payment systems, Uncategorized

Note: this is the text from a Linkedin post I wrote, in response to a post by Cathy Hackl, She visited a concept store that features Alipay’s “smile to pay” facial recognition payment technology. Here’s her video where she’s discovering facial recognition payment systems in China. https://www.linkedin.com/feed/update/urn:li:activity:6503651708290293760/ As I’ve written about before, I have some very serious reservations about facial recognition technology and how it will completely remove any semblance of privacy or anonymity. And unfortunately, it’s inevitable. What I am worried about is having our biometric data stored in so many databases, where we have

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3d printing houses

3d printing, Facebook post, Innovation

This is neat. They are experimenting with a variety of cheap, commonly found materials to create 3d printed objects and structures. I know NASA was working on 3D printers that could use moondust as feedstock to print whatever they would need on visits to the moon (vs having to carry everything there) – love to see that same thinking applied to structures here. 

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Panel appearance at Creative Tech Week 2017

Appearances & Press, Focus: AR/VR, Innovation, Predictions, speaking engagements, Virtual reality

For those who are curious…here’s the full panel discussion exploring the future of VR and entertainment that I was a part of at Creative Tech Week 2017 back in June. Thank you to Isabel Walcott Draves and Cortney Harding for asking me to participate; it was great to be part of an event this forward thinking, and meet co-panelists Victoria Pike, Joel Douek, David Lobser and Jenya Lugina. Honored to be in such impressive company!

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