MIT Reality Hack Hackathon: Part 1

Appearances & Press, Augmented reality, BCI, Brain - computer interface, Focus: AR/VR, Innovation, LinkedIn post, Virtual reality, XR

This is the transcript to accompany a GIIDE post. I just spent a wonderfully fun, intelligent, scintillating, and completely engaging 5 days at MIT at the “Reality Hack” hackathon as a mentor, and judge.  This is part 1, where I’ll be talking about the experience and what happens in a hackathon like this.  Part 2 will be about my impressions, insights and takeaways.  But first, for those who aren’t familiar – a hackathon is an event that takes developers, designers, UX people, and others, and throws them together for a few days to create

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Reading my mind

Artificial intelligence, BCI, Brain - computer interface, Convergence, Facebook post, Thought bites

Fascinating stuff. And, whoa. The inevitable march towards brain-computer interface continues! “Researchers from Russian corporation Neurobotics and the Moscow Institute of Physics and Technology have found a way to visualize a person’s brain activity as actual images mimicking what they observe in real time. “ We are rapidly moving from keyboard and mouse input – which, although we’ve done it so long that it *seems* natural, but it is not – to spatial input; this is truly an astounding leap towards natural computing. I applaud the application that this particular work is working towards (helping

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