Five day VRaycation

Entertainment, Focus: AR/VR, Gaming, Just for fun, Virtual reality

I spent five full days over New Year’s playing with an HTC Vive. Which is interesting in NYC apartment, since half the furniture had to be moved to make room for the motion tracking units mounted on two spindly tripods! As an artist as well as a tech enthusiast, it was an interesting experience. So much to try out. I have a book’s worth of impressions and opinions coming out of the experience, but quickly – my favorite: hands down, Blortasia by Kevin Mack, a neuroscientist and artist. It’s a psychedelic drift through an ever changing,

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Reality, Virtually Hackathon

Appearances & Press, Augmented reality, Focus: AR/VR, Gaming, Virtual reality, Virtual world technology

So stoked….I am going up to MIT Media Lab‘s all day workshop this Saturday, to learn about programming in Augmented and Virtual Reality as part of their Reality, Virtually Hackathon…while I freely admit that a portion of the nitty gritty programming will undoubtedly be over my head, I’m going to get a crash course and overview of the essential process, by all the companies who are the big players in the space. I’m well chuffed, as they say in the UK. Companies presenting include Unity, the programming language used to create both Augmented Reality, and

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Swimming with the fishes

Focus: AR/VR, Gaming, Virtual reality

Went exploring an underwater shipwreck with an HTC Vive tonight, complete with schools of fish, sun rays through the water, jellyfish and a huge whale swimming up to me. Was a full room VR demo – I had an 8×8 space to walk around in. What fun! It felt amazingly real from the get go – and boy did the “real” room seem drab after being submerged in a hyper colored world. The sunlight piercing the water above me was perfectly rendered through virtual waves – it really was just like being about 50 feet underwater, standing

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This looks like fun

Focus: AR/VR, Gaming, Just for fun, Virtual reality

Looks like a great Game! It’s called Mindshow – it’s a VR game that’s multiplayer and recordable, so you can share the experience. Those are both things that are currently not really the case in VR – most are only you in the world, and not shareable. So this is a leap forward. Definitely more fun as a game if you can play against someone in the same world! Now it’s just waiting for 1) a way to “feel” interaction (pressure suits anyone?) and 2) move without 3) throwing up. Don’t worry, there are lots of companies

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Lucid trips

Focus: AR/VR, Games, Gaming, technology trends, Virtual world technology

This virtual reality “experience” (it’s not really a game) does sound like serious fun…instead of the traditional combat-themed shoot ’em up aggression-based environment, this strives to create an out 0f body experience. The article’s author says it feels a lot like being Ironman! You’re floating and sinking and through using your virtual arm and hand positions, interact with different worlds. There is apparently a game component as well…. Virtual and other alternative reality experiencing is going to take off this year. And just like video killed the radio star, it will kill the flat screen video

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