Upcoming appearances

Appearances & Press, Augmented reality, Focus: AR/VR, speaking engagements, Virtual reality

Am honored to be on stage at two events this week! Very excited. First up, I’m at the innovation festival Propelify on Thursday, where I will be fireside chatting with Beatie Wolfe  for 25 minutes about music’s interactive future (South stage, 2:20 pm). Beatie is a musical innovator in addition to being an accomplished musician. At the forefront of pioneering new formats for music, she unites tangibility, storytelling & ceremony to albums in this digital age. Propelify is a celebration and exploration of innovation. Techstars and Samsung NEXT are sponsoring a startup competition (maybe I should

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Starting an AR company!

Augmented reality, Focus: AR/VR

Excited to announce that after a 20+ year career spent providing strategic direction, thought leadership and operational expertise to global brands, start ups & agencies, I am changing gears…and starting a company in the Augmented Reality space. Name to still be decided! That might just be the hardest part lol. The Augmented Reality Platform is comprised of B2B Enterprise Software + a consumer mobile app, targeting the publishing industry. I have a fair bit of capital promised for the seed round – investors are highly recognized at a global level, and I’m pulling together an amazing Board of Directors.

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Learning to be human

Artificial intelligence, Best of, Innovation, Predictions

I was lucky to attend Coburn Ventures‘ annual futures discussion conference last week, as a guest thought leader. An exceedingly interesting day with lots of fascinating people! It’s a little bit like a reunion, as many return each year. I thoroughly enjoy catching up with everyone.  It’s interesting to me to see what topics (and companies) are the “hot” discussions each year. At this year’s gathering, Artificial Intelligence and Machine Learning dominated a large part of the program.  Artificial Intelligence (AI) refers to computer systems/applications/services that can perform tasks like decision making, translation, visual and speech recognition,

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Our poor planet

3d printing, Apparel, Personalization

Invited to the Coburn Ventures‘ annual gathering as a “thought leader” this week, for the fourth year in a row! – always a fun gathering of the best and most interesting thinkers (thought leaders + investment professionals) from around the globe, pondering the future direction of various technologies on business and humanity. What to wear…always the question. So to the intertoobz I go. And it struck me: why am I internet shopping in exactly the same way I have been since, well, pretty much the beginning of ecommerce? Searching based on some key words,

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Reality, Virtually Hackathon

Appearances & Press, Augmented reality, Focus: AR/VR, Gaming, Virtual reality, Virtual world technology

So stoked….I am going up to MIT Media Lab‘s all day workshop this Saturday, to learn about programming in Augmented and Virtual Reality as part of their Reality, Virtually Hackathon…while I freely admit that a portion of the nitty gritty programming will undoubtedly be over my head, I’m going to get a crash course and overview of the essential process, by all the companies who are the big players in the space. I’m well chuffed, as they say in the UK. Companies presenting include Unity, the programming language used to create both Augmented Reality, and

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Reality Virtually

Appearances & Press, Augmented reality, Focus: AR/VR, Innovation

Augmented Reality is projected to be a $120 billion market by 2020 in the US alone; I’m looking at starting a company there next. Fascinating technology with a ton of potential applications, far beyond mere gaming. It’s advantage is that it overlays digital onto the real world, vs having to be completely immersed in one as Virtual Reality is, so it can be used throughout the day and in many natural environments – you don’t have to choose when to use it. Harvard Business Review has a short article just published about the Mainstreaming of AR…it has been

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Swimming with the fishes

Focus: AR/VR, Gaming, Virtual reality

Went exploring an underwater shipwreck with an HTC Vive tonight, complete with schools of fish, sun rays through the water, jellyfish and a huge whale swimming up to me. Was a full room VR demo – I had an 8×8 space to walk around in. What fun! It felt amazingly real from the get go – and boy did the “real” room seem drab after being submerged in a hyper colored world. The sunlight piercing the water above me was perfectly rendered through virtual waves – it really was just like being about 50 feet underwater, standing

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