Reality, Virtually Hackathon

Appearances & Press, Augmented reality, Focus: AR/VR, Gaming, Virtual reality, Virtual world technology

So stoked….I am going up to MIT Media Lab‘s all day workshop this Saturday, to learn about programming in Augmented and Virtual Reality as part of their Reality, Virtually Hackathon…while I freely admit that a portion of the nitty gritty programming will undoubtedly be over my head, I’m going to get a crash course and overview of the essential process, by all the companies who are the big players in the space. I’m well chuffed, as they say in the UK. Companies presenting include Unity, the programming language used to create both Augmented Reality, and

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Reality Virtually

Appearances & Press, Augmented reality, Focus: AR/VR, Innovation

Augmented Reality is projected to be a $120 billion market by 2020 in the US alone; I’m looking at starting a company there next. Fascinating technology with a ton of potential applications, far beyond mere gaming. It’s advantage is that it overlays digital onto the real world, vs having to be completely immersed in one as Virtual Reality is, so it can be used throughout the day and in many natural environments – you don’t have to choose when to use it. Harvard Business Review has a short article just published about the Mainstreaming of AR…it has been

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